![]() Much like the original game in the series, the sequel is designed to be welcoming to people who don't normally play real-time strategy games. Online play comes in several flavors, ranging from marathon death matches to a lightning-quick Blitz mode that does away with time-consuming activities such as base building and tech research and simply pits two teams against each other, trying for domination of three control points. Players need to manufacture the right types of soldiers and hardware to suit the situation, choosing from a range of tanks, aircraft, and troops to accomplish objectives. Missions are composed of exploration, base building, unit construction, and combat. Action is presented from a raised perspective, providing players with a broad view of the battlefield. The two sides clash, trying to wipe each other out as they make war for control of the Ark and its secrets. Upon descending to the surface, they discover the ruins of human installations destroyed by a splinter Covenant faction called the Banished. Set nearly 30 years after the events of the first game, HALO WARS 2 sees the original crew of the UNSC Spirit of Fire waking up from cryosleep to find themselves hovering above a flower-shaped Forerunner world called the Ark. ![]()
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